Date: Saturday January 04th, 2025
Time: 09:22:19 PM MST
From: @vga256
Keywords: testing, tomo
Subject: A drunken walk roadmap for the next couple of months
Time: 09:22:19 PM MST
From: @vga256
Keywords: testing, tomo
Subject: A drunken walk roadmap for the next couple of months
first - cool news: i found out today that Thom over at OSnews wrote a little article about Exigy! I honestly never imagined anyone would write anything about this project outside of mastodon D: thanks Thom!
one question I continue to get almost daily is: when can we start goofing around with Exigy?
The first 9 months of the project involved roughing out all of the basic functions a 2D game making toolkit would require. I managed to get some basic saving and loading (aka. serialization) set up a few weeks ago, and while it requires some re-tuning, it's in there and working.
in anticipation of a pre-pre-pre-pre-alpha coming soon, I'm spinning up a tomo shard to facilitate tester feedback, bug reports and creating a little Exigy community. If you've never heard of tomo, I don't blame you! :) I've been pretty quiet about tomo's development over the past year, as all of my development time has been laser-focussed on Exigy.
The short of it is: tomo is a public forum/discussion system that runs on NNTP (the protocol that powers USENET). i realized a few weeks ago that it would be the perfect platform to use as Exigy's home for discussions about the project, get some ideas and responses on the design of the program, and so on. if you want to read more about tomo, head over to tomo's project page.
so for the next couple of weeks, Exigy will be on pause while I rebuild tomo to support posting, user profiles, avatars, bug reports, attachments so you can share your XGY projects, and all the fun stuff we'll need for some old fashioned bug huntin'. (tomo is brand spankin' new software too. so that means we'll be doing two pre-alphas in one!)
one question I continue to get almost daily is: when can we start goofing around with Exigy?
The first 9 months of the project involved roughing out all of the basic functions a 2D game making toolkit would require. I managed to get some basic saving and loading (aka. serialization) set up a few weeks ago, and while it requires some re-tuning, it's in there and working.
in anticipation of a pre-pre-pre-pre-alpha coming soon, I'm spinning up a tomo shard to facilitate tester feedback, bug reports and creating a little Exigy community. If you've never heard of tomo, I don't blame you! :) I've been pretty quiet about tomo's development over the past year, as all of my development time has been laser-focussed on Exigy.
The short of it is: tomo is a public forum/discussion system that runs on NNTP (the protocol that powers USENET). i realized a few weeks ago that it would be the perfect platform to use as Exigy's home for discussions about the project, get some ideas and responses on the design of the program, and so on. if you want to read more about tomo, head over to tomo's project page.
so for the next couple of weeks, Exigy will be on pause while I rebuild tomo to support posting, user profiles, avatars, bug reports, attachments so you can share your XGY projects, and all the fun stuff we'll need for some old fashioned bug huntin'. (tomo is brand spankin' new software too. so that means we'll be doing two pre-alphas in one!)